What are the minimum PC specs?
The official Steam listing, checked on October 29, 2026, gives these minimum requirements: a 64-bit processor and operating system, an Intel Core i3-6100 or equivalent CPU, 4 GB of RAM, Intel HD Graphics 530 or an equivalent GPU with a Vulkan 1.0-compatible driver, DirectX 9.0 and 4000 MB of available storage.
These are modest numbers for a 2D simulation game, and most desktops and laptops sold in the last several years with integrated graphics meet them. The key line to check on an older machine is the Vulkan 1.0 driver: update your graphics driver before assuming the hardware itself is the problem.
Are there recommended specs?
The recommended section on Steam only repeats the 64-bit processor and operating system requirement and DirectX 9.0. It does not list a stronger CPU, more RAM or a dedicated graphics card.
Large worlds with many residents, factions and active simulations are the most likely place to feel a slower CPU. If performance drops, start with a smaller world and fewer active settlements, then scale up once you know how your PC handles the simulation.
Does it run on Mac, Linux or Steam Deck?
Windows is the only platform the Steam listing supports at launch. Native Mac and Linux versions are developer plans for later, and a mobile port is a lower-priority possibility without a date.
The store page does not list a Steam Deck rating. Some players run Windows games through Proton on Linux or Steam Deck, but that is not an official configuration, so results are not guaranteed.
Which languages and Steam features are supported?
The listing shows 30 interface languages, including English, French, German, Spanish, Brazilian Portuguese, Russian, Japanese, Korean and both Simplified and Traditional Chinese.
Steam features listed for the game are single-player, Steam Workshop, Steam Cloud, an included level editor and Family Sharing. Requirements can change during Early Access, so recheck the store page before upgrading hardware for this game.
Sources and verification
This answer cross-checks developer and Steam material against independent reporting or gameplay footage. Details from older demos are identified as historical because interfaces and availability can change between builds.